And here comes the game most of us have been waiting for. Stealth action that people believe pretends to be RPG.I just wonder, when did that happen that people started calling an rpg every game that implies that the person has their own style own playing. That's what Dishonored is made of.
It's a stealth action game, as said above, which suggests that you reach your objectives leaving no dead bodies behind. And then you just decide for yourself whether you save each one's unworthy dirty life and crawl like a shadow, or just face your enemies, kill them violently and then be punished for not doing what the game wanted you to do.
Sometimes the game just doesn't leave any opportunities for you and you just have to kill. Especially in the beginning, when you have no special powers. And then in the end you'll have to suffer from swarms of enemies, and kill them all again until you exterminate the whole city. But let's be clear: actually, later you'll have a plenty of opportunities to avoid murdering anyone.
The game is exciting, it looks beautiful, but it's still imperfect. Dishonored AI is very stupid, and that's just what Bethesda always makes about the AI in their games. Like that: hey, sis', what about stunning this handsome dude standing all alone in the corner? Nice idea, huh? Right, that's it. Oh, look, the guardians from across the whole location noticed you, now die, you inglorious bastard. Or that: ARRRGH THERE'S A CROSSBOW BOLT IN MAH EYE U BIATCH I ALREADY SEE YOU I WILL DESTROY YOU BASTARD! Oh, no, it just seemed to me. Look, there's a butterfly! The same shit was in TES everywhere, and I don't know about Fallout 3 yet, but looks like the things don't get any better from game to game. When I play Bethesda's games, I just feel like playing the same shit just getting a bit older in means of the human civilisation growing up.
But Dishonored is ok. It even might be the game of the year.
It's a stealth action game, as said above, which suggests that you reach your objectives leaving no dead bodies behind. And then you just decide for yourself whether you save each one's unworthy dirty life and crawl like a shadow, or just face your enemies, kill them violently and then be punished for not doing what the game wanted you to do.
Sometimes the game just doesn't leave any opportunities for you and you just have to kill. Especially in the beginning, when you have no special powers. And then in the end you'll have to suffer from swarms of enemies, and kill them all again until you exterminate the whole city. But let's be clear: actually, later you'll have a plenty of opportunities to avoid murdering anyone.
The game is exciting, it looks beautiful, but it's still imperfect. Dishonored AI is very stupid, and that's just what Bethesda always makes about the AI in their games. Like that: hey, sis', what about stunning this handsome dude standing all alone in the corner? Nice idea, huh? Right, that's it. Oh, look, the guardians from across the whole location noticed you, now die, you inglorious bastard. Or that: ARRRGH THERE'S A CROSSBOW BOLT IN MAH EYE U BIATCH I ALREADY SEE YOU I WILL DESTROY YOU BASTARD! Oh, no, it just seemed to me. Look, there's a butterfly! The same shit was in TES everywhere, and I don't know about Fallout 3 yet, but looks like the things don't get any better from game to game. When I play Bethesda's games, I just feel like playing the same shit just getting a bit older in means of the human civilisation growing up.
But Dishonored is ok. It even might be the game of the year.
Комментариев нет:
Отправить комментарий